Spoilers for September 25, 2026
This page reveals the events of Session 4.
Recap
Flight from Andrissa
The party left CostGnome carrying false memories of the children's fate. They traveled by train to Hierapolis, hoping to make it appear that they were heading north, but soon noticed a female merchant following them. When Trapper tried and failed to put her to sleep, she realized she had been discovered and fled.
Using the distraction, the group hired a boatman and purchased a small vessel bound for Stachti. Their route followed the Great Canal to open water, where larger ships tried to trap the boat in nets. The party escaped and sought shelter in a dark coastal cave after their vessel was damaged.
The Hidden Temple
Six Heads in the Dark
The cave changed from a natural passage into a carved temple dedicated to a goddess of the sea, storms, and horses. A magical creature followed the party ashore and attacked after detecting Sophirus. The group defeated the six-headed Scylla after discovering its vulnerability to radiant power.
Beyond the creature stood a shrine with a stone shield and a magical trident. The trident restored Hector when it touched water. The party repaired their boat with material taken from the Scylla, collected several vials of its blood, and copied the shrine's symbols.
Where We Left Off
The Goddess Answers
A storm rose as the party departed with the trident. They were swept to an island near Stachti, where Nox sent an octopus to return the weapon to its shrine. Once the trident was gone, the storm finally subsided.